So I’m rebuilding it from scratch right now, and incorporating the lessons learned to make it better this time around. ![]() In particular, it’s very not-square which means various parts are uneven (you can see this if you look closely) and I made it using a base frame (which was itself a mistake) and I had to use much thicker wood for that than I planned due to supply issues and so it’s super-heavy… far too heavy. It’s very compromised in terms of design and build. In my opinion there are two main types of cockpit builders: Those using hardware like. So I am what you can call a cockpit builder. However… despite all the work I put into this, I really don’t like it. Direct link to comprehensive list Hello home cockpit builder and flightsim enthusiast, as a long-time flightsim enthusiast (since Apple IIe) I always tried to update my simulation expirience with as much hardware as possible and affordable. The iPad Mini you can see in its ‘dock’ is there to put Air Manager panels etc on, but also I can unplug it and use it as a scratchpad for Foreflight etc. The flap lever and spoiler lever are also Thrustmaster parts and one Thrustmaster TQ has to be connected for them to work, so when I’m using the VirtualFly TQ6 for piston or turboprops I just drop the Thrustmaster TQ into the body of the pedestal where it can’t be seen, and change the controller profile to deactivate the thrust levers etc. Lastly I added a kind of poor man’s J-rails that lets me move the seat left and right for clearance when I am getting into the seating position as otherwise it’s very, very tight with my pedestal.Īnd in the image I posted above, I’ve mounted my VirtualFly TQ6 in the space where the Thrustmaster TQ is in that photo. Then I rebuilt the base, adding a car seat adjustment rack so I could adjust it backwards and forwards. ![]() Eventually I got rid of the seat and bought a gaming-style office chair that I thought looked nice, and I removed the seat pan from it and fastened that down to my DIY base, which by now was fixed in place. I still had my old racing seat and I built a new base for that and used that free-standing for a while. Those never really got used in anger, though, as that particular project died when I moved house and the seats were too bulky and heavy to take with me. save that view CTRL + 1 (numpad) for example (check first, you have assigned save custom view and load custom view buttons. adjust you cockpit view to be as close to windows you can be. In my cockpit design at the time that was the way to get in. Change to Frontview without Cockpit visible / Flight Simulator 2020 / Homecockpit - YouTube. ![]() Then I bought a pair of old car seats, specifically from an SUV-style vehicle which had the capability to rotate through 180 degrees to face backwards. It was a racing-style bucket seat and it was OK for a few years. Way back when, I had a pre-built seat from one of those ‘racing / cockpit’ seat-and-frame combos you can buy on the internet. I tested it with the Boeing 787 and the main functions worked. I’ve never gone to the lengths of entirely fabricating my own seats, though it’s certainly within the range of the average DIYer depending on how complicated you want to get. Opencockpits MCP V3 seems to be working with the fsx SIOC code and FSUIPC 7 beta version. I’ve taken multiple approaches over the years.
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